April is here. I'm starting to feel the pain of repetitive work. Porting the same patterns over and over is boring, but skipping this work will cost more later.
The reason we're doing it: we're restructuring how the system thinks about its own work. Instead of one big capability layer, we now have a lifecycle - four distinct phases from the moment something enters the system to when it's delivered across different engines. It's architectural shift, but the real effect is immediate: it's already showing me places where the system was quietly doing too much at the wrong place. Isolating each phase should create more control over capabilities.














